Soul Reaver 1 (PC Version) area list, compiled by Ben Lincoln,
2002 |
Total number of
areas listed |
424 |
Sequential areas
not present |
54 |
Areas which cannot
be loaded |
46 |
Area name |
Section # |
Description |
add |
1 |
Sarafan Tomb entrance cutscene |
add |
2 |
The hidden exit from the Morlock boss area - upper section |
add |
3 |
The hidden exit from the Morlock boss area - lower section |
add |
4 |
Just outside the Sarafan Tomb area |
add |
5 |
Hallway to the Sarafan Tomb Warp Gate |
add |
6 |
Sarafan Tomb Warp Gate |
add |
7 |
The gateway into the Sarafan Tomb |
add |
8 |
Past add 7, inside the hallway |
aluka |
1 |
Hallway to the Anchored Ship area |
aluka |
2 |
Inside the Anchored Ship |
aluka |
3 |
Underneath the Anchored Ship |
aluka |
4 |
Drowned Abbey - broken pillar jumping puzzle room |
aluka |
5 |
Drowned Abbey - broken pillar jumping puzzle room, underwater
half |
aluka |
6 |
Rahab boss area |
aluka |
7 |
Passageway to the Eldritch Energy powerup area near the
Anchored Ship |
aluka |
8 |
Drowned Abbey - the hub to the main area, Fire Forge, exit to
Raziel's territory |
aluka |
9 |
Crash to desktop, no error |
aluka |
10 |
Crash to desktop, no error |
aluka |
11 |
Crash to desktop, no error |
aluka |
12 |
Just outside the Fire Reaver Forge |
aluka |
13 |
not in bigfile.dat |
aluka |
14 |
Crash to desktop, no error |
aluka |
15 |
Doorway to the Abbey/Rahab Warp Gate junction |
aluka |
16 |
not in bigfile.dat |
aluka |
17 |
not in bigfile.dat |
aluka |
18 |
not in bigfile.dat |
aluka |
19 |
Drowned Abbey - jumping across the rafters room |
aluka |
20 |
Crash to desktop, no error |
aluka |
21 |
Just behind the breakable glass that leads to the stairs to
aluka 8 |
aluka |
22 |
The hallway between aluka 19 and the second jumping puzzle |
aluka |
23 |
The second jumping puzzle, across the waterspout gargoyles |
aluka |
24 |
Crash to desktop, no error |
aluka |
25 |
The hallway between aluka 19 and the second jumping puzzle |
aluka |
26 |
not in bigfile.dat |
aluka |
27 |
Just inside the doorway to the Drowned Abbey area |
aluka |
28 |
Hallway just past aluka 4 |
aluka |
29 |
Drowned Abbey - the room with the constrictable pillar puzzle |
aluka |
30 |
The Health Upgrade room underneath aluka 29 |
aluka |
31 |
Crash to desktop, no error |
aluka |
32 |
Hallway to the Abbey area w/Force Projectile door |
aluka |
33 |
Rahab's Chapter House exit hallway |
aluka |
34 |
Hallway to aluka 1 |
aluka |
35 |
not in bigfile.dat |
aluka |
36 |
Alcove between the outer Drowned Abbey area and the Chapter
House |
aluka |
37 |
Hallway between aluka 29 and aluka 36 |
aluka |
38 |
Doorway just on the other size of aluka 29 |
aluka |
39 |
Hallway between aluka 38 and aluka 4 |
aluka |
40 |
Crash to desktop, no error |
aluka |
41 |
Hallway to aluka 1 - right by the phaseable gate |
aluka |
42 |
not in bigfile.dat |
aluka |
43 |
Rahab Warp Gate |
aluka |
44 |
Drowned Abbey - the Bell Tower |
aluka |
45 |
Crash to desktop, no error |
aluka |
46 |
Drowned Abbey - the stairs up to the Bell Tower |
aluka |
47 |
Fire Reaver Forge |
aluka |
48 |
Hallway to the Rahab Warp Gate |
bonus |
1 |
Single room behind the breakable giant bird mural window
after fighting Morlock |
boss |
1 |
not in bigfile.dat |
boss |
2 |
Morlock boss room |
cathy |
1 |
Looking at Silenced Cathedral complex from the tunnel leading
from the Underworld exit |
cathy |
2 |
The cave leading from the Cathedral complex to the 1/2 Zephon
Clan symbol Warp Gate |
cathy |
3 |
Just inside the Cathedral complex |
cathy |
4 |
Hallway between the Cathedral complex entrance and the tower
area |
cathy |
5 |
Cathedral complex tower area |
cathy |
6 |
Hallway from the tower area to the main Cathdral area |
cathy |
7 |
Just before the doorway to the lower Cathedral pipe area |
cathy |
8 |
Just past the doorway to the lower Cathedral pipe area |
cathy |
9 |
The ledge above the lower Cathedral pipe area |
cathy |
10 |
Puzzle area for lower Cathedral pipes - room with Zephonim
cocoons and a switch |
cathy |
11 |
Next to the door to the second puzzle area for the lower
Cathedral pipe area |
cathy |
12 |
Second puzzle area for the lower Cathedral pipes |
cathy |
13 |
Inside the second puzzle area for the lower Cathedral pipes |
cathy |
14 |
not in bigfile.dat |
cathy |
15 |
In the air, between the lower Cathedral pipes area and the
middle area, no airflow |
cathy |
16 |
not in bigfile.dat |
cathy |
17 |
Middle Cathedral area, behind the moving block |
cathy |
18 |
In the middle of the cathy 10 room |
cathy |
19 |
Middle Cathedral area, the four glass-encased switches |
cathy |
20 |
not in bigfile.dat |
cathy |
21 |
Middle Cathedral area, hallway to cathy 22 |
cathy |
22 |
Middle Cathedral area, one set of sounding pipe valves |
cathy |
23 |
not in bigfile.dat |
cathy |
24 |
Middle Cathedral area, hallway to cathy 25 |
cathy |
25 |
Middle Cathedral area, second set of sounding pipe valves |
cathy |
26 |
not in bigfile.dat |
cathy |
27 |
Middle Cathedral area, hallway to cathy 28 |
cathy |
28 |
Middle Cathedral area, room with bonfire |
cathy |
29 |
not in bigfile.dat |
cathy |
30 |
Middle Cathedral area, hallway to the
four-glass-encased-switches puzzle area |
cathy |
31 |
Middle Cathedral area, vertical shaft up to cathy 30 |
cathy |
32 |
not in bigfile.dat |
cathy |
33 |
Upper Cathedral area, shaft from Middle Cathedral |
cathy |
34 |
not in bigfile.dat |
cathy |
35 |
not in bigfile.dat |
cathy |
36 |
Upper Cathedral area, room with the three-air-vent pipe to the
top |
cathy |
37 |
Upper Cathedral area, hallway to cathy 38 |
cathy |
38 |
Upper Cathedral area, room w/Final Sounding Pipes |
cathy |
39 |
Hallway between cathy 38 and cathy 40 |
cathy |
40 |
Upper Cathedral Area - room w/egg Zephonim and a bell to wake
them up |
cathy |
41 |
not in bigfile.dat |
cathy |
42 |
Upper Cathedral area - room with the "knock over the
rubble" puzzle |
cathy |
43 |
not in bigfile.dat |
cathy |
44 |
not in bigfile.dat |
cathy |
45 |
Upper Cathedral area - hallway to cathy 46 |
cathy |
46 |
Upper Cathedral area - fix pipes puzzle just past cathy 42 |
cathy |
47 |
Top of Cathedral - hallway to Warp Gate, Zephon |
cathy |
48 |
Upper Cathedral area - the "health upgrade encased in
glass" puzzle |
cathy |
49 |
Middle Cathedral area - just outside the glass-encased hallway |
cathy |
50 |
Just outside the 1/2 Zephon Clan symbol Warp Gate |
cathy |
51 |
Tunnel to the Sound Glyph area |
cathy |
52 |
Just below the window that leads to the Sound Glyph area |
cathy |
53 |
Tunnel from Sound Glyph area to the tower area at the base of
the Cathedral |
cathy |
54 |
Top of Cathedral - hallway to Zephon |
cathy |
55 |
Zephon |
cathy |
56 |
not in bigfile.dat |
cathy |
57 |
Tunnel to the 1/2 Zephon Clan symbol Warp Gate |
cathy |
58 |
1/2 Zephon Clan symbol Warp Gate |
cathy |
59 |
Cathedral - stack of blocks airflow-restore puzzle room |
cathy |
60 |
Cathedral - all blocks on floor airflow-restore puzzle room |
cathy |
61 |
Top of Cathedral - hallway to full Zephon Clan symbol Warp
Gate |
cathy |
62 |
Top of Cathedral - full Zephon Clan symbol Warp Gate |
cathy |
63 |
not in bigfile.dat |
cathy |
64 |
Just past the gate outside the Underworld exit |
cathy |
65 |
Middle Cathedral - hallway from sounding pipe area to the
glass-encased switches |
cathy |
66 |
not in bigfile.dat |
cathy |
67 |
Silenced Cathedral - next to the door to the first
airflow-restore block puzzle |
cathy |
68 |
Silenced Cathedral - next to long-ringing bell |
cathy |
69 |
Silenced Cathedral - Glass window w/Bell design |
cathy |
70 |
Crash to desktop, no error |
cathy |
71 |
Tunnel to Lighthouse/Sunlight Glyph area area (just before
midpoint) |
cathy |
72 |
Tunnel to Lighthouse/Sunlight Glyph area area (midpoint) |
cathy |
73 |
Entrance to Lighthouse/Sunlight Glyph area area |
cathy |
74 |
Silenced Cathedral - tunnel to health upgrade encased in glass
area |
cathy |
75 |
Silenced Cathedral - puzzle w/blocks to restore airflow part 1 |
cathy |
76 |
Silenced Cathedral - puzzle w/blocks to restore airflow part 2 |
chapel |
1 |
not in bigfile.dat |
chapel |
2 |
not in bigfile.dat |
chapel |
3 |
not in bigfile.dat |
chapel |
4 |
The stained-glass window room just before the passage to the
shipwreck |
chrono |
1 |
The main Chronoplast chamber/battle with Kain |
chrono |
2 |
The ramp from The Oracle's Cave to the Chronoplast window area |
chrono |
3 |
In front of the "My arrival in this miserable age…"
Chronoplast window |
chrono |
4 |
Crash to desktop, no error |
chrono |
5 |
In front of the "These apparitions torment me…"
Chronoplast window |
chrono |
6 |
Crash to desktop, no error |
chrono |
7 |
In front of the "Impossible!" Chronoplast window |
chrono |
8 |
Just past the "Impossible!" Chronoplast window |
chrono |
9 |
In front of the "My mind reels with conflict…"
Chronoplast window |
chrono |
10 |
Crash to desktop, no error |
chrono |
11 |
In front of the "This cannot be…" Chronoplast window |
chrono |
12 |
Just past the "This cannot be…" Chronoplast window |
chrono |
13 |
In front of the "Is this phantasm…" Chronoplast
window |
chrono |
14 |
Between the last Chronoplast window and the ramp down to the
battle with Kain |
chrono |
15 |
Crash to desktop, no error |
chrono |
16 |
Crash to desktop, no error |
chrono |
17 |
Crash to desktop, no error |
chrono |
18 |
Just before the doors to the battle with Kain |
chrono |
19 |
Moebius' chamber (After leaping through the portal) |
city |
1 |
The hallway between the Water Tower portion of the Citadel and
the stairs to the middle |
city |
2 |
Human Citadel - large area with waterfall/stream/jumping to
reach lever to open room in middle puzzle |
city |
3 |
Hallway from city 2 to city 4 |
city |
4 |
Human Citadel secret Eldritch Energy powerup room |
city |
5 |
Hallway from city 2 to the Citadel Warp Gate room |
city |
6 |
Human Citadel Warp Gate |
city |
7 |
Stairway from city 2 to the Water Tower portion of the Citadel |
city |
8 |
Stairs from city 1 to the middle of the city |
city |
9 |
Human Citadel - middle area with large building/entrance to
deleted area |
city |
10 |
Deleted area - leads to giant water reservoir in the middle of
the city - far side of gate - doesn't load water properly |
city |
11 |
Deleted area - leads to giant water reservoir in the middle of
the city - near side of gate |
city |
12 |
not in bigfile.dat |
city |
13 |
city 7 stairs continued |
city |
14 |
Hallway/stairs between the Citadel entrance and city 21 -
inner half |
city |
15 |
Hallway/stairs between the Citadel entrance and city 21 -
outer half |
city |
16 |
not in bigfile.dat |
city |
17 |
not in bigfile.dat |
city |
18 |
not in bigfile.dat |
city |
19 |
Crash to desktop, no error |
city |
20 |
Crash to desktop, no error |
city |
21 |
The guard room just before the Water Tower area |
cityout |
1 |
Crash to desktop, no error |
cityout |
2 |
Crash to desktop, no error |
cityout |
3 |
Next to the Human Citadel's moat |
cityout |
4 |
Crash to desktop, no error |
cityout |
5 |
Just inside the Human Citadel |
clfpil |
1 |
Tunnel between the Sanctuary of the Clans and the Abyss |
clfpil |
2 |
Tunnel between the Sanctuary of the Clans and the Abyss
(closer to Sanctuary) |
clfpil |
3 |
Warpgate room for the Abyss |
clfpil |
4 |
Just outside the Abyss Warpgate room |
clfsuba |
1 |
not in bigfile.dat |
clfsubb |
1 |
Tunnel to Dumah clan territory |
clfsubb |
2 |
Tunnel to Dumah clan territory - Abyss side, by the pool |
clfsubb |
3 |
Tunnel to Dumah clan territory - Dumah side, by the pool |
cliff |
1 |
The Lake of the Dead |
conect |
1 |
Room directly below the Sarafan Tomb |
conecta |
1 |
The room just past the Morlock boss area |
conectb |
1 |
The hallway just past the pillar 1 area jumping puzzle |
conectc |
1 |
Continuation of conectb 1 |
conectd |
1 |
Continuation of conectb 2 - at the gate to the chapel 4 area |
conecte |
1 |
The hallway with the breakable window with the picture of a
giant bird |
conectf |
1 |
not in bigfile.dat |
conectg |
1 |
Crash to desktop, no error |
conectg |
2 |
Submerged castle hub area between the Drowned Abbey, Fire
Glyph, and the Razielim Clan Territory |
conectg |
3 |
More of conectg 2, the passage nearest to the Drowned Abbey |
conectg |
4 |
Crash to desktop, no error |
conectg |
5 |
Crash to desktop, no error |
fill |
1 |
Underwater at the entrance to the Sunlight Glyph area -
cutscene |
fill |
2 |
The tunnel to the Sunlight Glyph Warp Gate room |
fill |
3 |
The Sunlight Glyph Warp Gate |
filtuna |
1 |
Tunnel between Lighthouse exterior and interior areas |
filtunb |
1 |
Tunnel between Lighthouse exterior and interior areas |
fire |
1 |
Tunnel to Fire Glyph area |
fire |
2 |
Fire Glyph area - in the pool at the entrance |
fire |
3 |
Fire Glyph area - main room w/pool |
fire |
4 |
Fire Glyph area - room w/giant statue |
fire |
5 |
Fire Glyph area - room w/crank and door you have to go through
in Spectral realm |
fire |
6 |
Fire Glyph area - next to the bonfire |
fire |
7 |
Fire Glyph area - tunnel to giant pit room w/bonfire on the
other side (closer to door) |
fire |
8 |
Fire Glyph area - tunnel to giant pit room w/bonfire on the
other side |
fire |
9 |
Fire Glyph area - tunnel to room w/crank and door you have to
go through in Spectral realm |
gasrm |
1 |
Sunlight Glyph area - the room with the spinning puzzle to
turn on the gas |
gastuna |
1 |
Tunnel to gasrm 1, outside half |
gastunb |
1 |
Tunnel to gasrm 1, inside half |
htorm |
1 |
Sunlight Glyph area - the Waterwheel puzzle room |
htotun |
1 |
Sunlight Glyph area - tunnel to giant waterwheel/bellows machinery |
huba |
1 |
Tunnel between the Razielim Clan territory and the Lake of the
Dead - LotD side |
huba |
2 |
Crash to desktop, no error |
huba |
3 |
Passage between the Razielim Clan territory and the Lake of
the Dead - by the underwater passage to the Drowned Abbey |
huba |
4 |
Raziel's Castle - just outside the gate |
huba |
5 |
The stack-blocks-up-to-get-Eldritch Energy puzzle accessible
from huba 14 *can't leave area* |
huba |
6 |
Raziel's Castle - Interior, cutscene |
huba |
7 |
Crash to desktop, no error |
huba |
8 |
Razielim Clan territory Warp Gate |
huba |
9 |
Crash to desktop, no error |
huba |
10 |
The Raziel's Castle hub with Constrict doorway opening |
huba |
11 |
Tunnel between huba 10 and huba 18 **warning: does not load
correctly from commandline** |
huba |
12 |
not in bigfile.dat |
huba |
13 |
Connecting area between huba 20 and the Melchiahim Clan
territory |
huba |
14 |
Passageway from huba 10 to huba 5 **warning: does not load
correctly from commandline** |
huba |
15 |
not in bigfile.dat |
huba |
16 |
Area between huba 10 and huba 16 |
huba |
17 |
Continuation of huba 13, right next to the Melchiahim Clan
symbol door |
huba |
18 |
The Health Upgrade room accessible from huba 11 *can't leave
area* |
huba |
19 |
Passageway from huba 3 to huba 16 |
huba |
20 |
Passageway from huba 10 to huba 13 |
hubb |
1 |
Right outside Dumah's fortress, the Dumahim Clan symbol Warp
Gate, the tunnel to cliff 1, and the Oracle's Cave area |
hubb |
2 |
Crash to desktop, no error |
hubb |
3 |
Crash to desktop, no error |
hubb |
4 |
The Dumahim Clan symbol Warp Gate |
intvaly |
1 |
Sunlight Glyph area - interior valley - cutscene |
litein |
1 |
Sunlight Glyph area - Lighthouse interior |
litetun |
1 |
Tunnel between litein 1 and the mechanism to turn the
lighthouse on |
litrnda |
1 |
The ledge at the entrance to the Lighthouse tower |
litrndb |
1 |
Tunnel between litrnda 1 and litein 1 |
mrlock |
1 |
Between hubb 1 and the Oracle's Cave entrance, presumably near
the deleted passage to Dark Eden/Turel |
mrlock |
2 |
Just outside the Oracle's Cave entrance, if you look up you
can see a ledge with a deleted doorway |
mrlock |
3 |
not in bigfile.dat |
mrlock |
4 |
not in bigfile.dat |
mrlock |
5 |
not in bigfile.dat |
mrlock |
6 |
not in bigfile.dat |
mrlock |
7 |
Human Citadel - the room with the Skull mural with illegible
writing |
mrlock |
8 |
Human Citadel - the room with the fountain and health upgrade
just past mrlock 7 |
mrlock |
9 |
not in bigfile.dat |
mrlock |
10 |
not in bigfile.dat |
mrlock |
11 |
not in bigfile.dat |
mrlock |
12 |
not in bigfile.dat |
mrlock |
13 |
not in bigfile.dat |
mrlock |
14 |
The first chamber of the Oracle's Cave |
nighta |
1 |
The second chamber of Dumah's fortress (the Ash Village),
cutscene |
nighta |
2 |
Dumah's fortress - the fenced-in block puzzle room |
nighta |
3 |
Dumah's fortress - the tall shaft with drawbridge |
nighta |
4 |
Dumah's fortress - the burning chamber |
nighta |
5 |
Dumah's fortress - the drain-the-water-then-stack-blocks
puzzle |
nighta |
6 |
Crash to desktop, no error |
nighta |
7 |
Crash to desktop, no error |
nighta |
8 |
Crash to desktop, no error |
nighta |
9 |
not in bigfile.dat |
nighta |
10 |
Crash to desktop, no error |
nighta |
11 |
Crash to desktop, no error |
nighta |
12 |
Crash to desktop, no error |
nighta |
13 |
The first chamber of Dumah's fortress |
nightb |
1 |
The hallway from nighta 3 to the interior of Dumah's fortress |
nightb |
2 |
Dumah's fortress - the knock-the-obelisk-over-to-open-the-door
room |
nightb |
3 |
Dumah's throne room |
nightb |
4 |
The hallway between nightb 2 and nightb 5 |
nightb |
5 |
Dumah's fortress - the Contrictable statue hub |
nightb |
6 |
Hallway from nightb 1 to nighta 3 |
nightb |
7 |
not in bigfile.dat |
nightb |
8 |
Hallway from nightb 2 to nightb 3 |
nightb |
9 |
Crash to desktop, no error |
nightb |
10 |
The refill-all-Eldritch-Energy chamber accessible from nightb
5 |
nightb |
11 |
The Health Upgrade room accessible from nightb 5 |
oracle |
1 |
The Oracle's Cave Warp Gate |
oracle |
2 |
The hallway to oracle 1 |
oracle |
3 |
The Oracle's Cave - the room just past oracle 2 that can only
be passed in Spectral |
oracle |
4 |
The Oracle's Cave - Moebius' pot of visions |
oracle |
5 |
The Constrict hub just past oracle 3 |
oracle |
6 |
The Oracle's Cave - the four Constrictable pillars puzzle |
oracle |
7 |
The hallway between oracle 6 and oracle 8 |
oracle |
8 |
The Oracle's cave - the insert-two-blocks-to-open-the-door
puzzle |
oracle |
9 |
The Oracle's cave - the jumping puzzle just outside oracle 8 |
oracle |
10 |
The Oracle's cave - the statue of Moebius |
oracle |
11 |
The hallway from oracle 4 to oracle 10 |
oracle |
12 |
Corridor from oracle 10 to area below it |
oracle |
13 |
The Oracle's Cave - the coloured light puzzle - note: if
puzzle is finished and you switch to spectral, aborted cutscene plays |
oracle |
14 |
The passage from oracle 13 to oracle 15 |
oracle |
15 |
The Oracle's Cave - the second clock puzzle |
oracle |
16 |
Passageway from oracle 15 to oracle 17 |
oracle |
17 |
The Oracle's Cave - the giant-gears-and-pendulum puzzle |
oracle |
18 |
The Oracle's Cave - the block mosaic puzzle |
oracle |
19 |
The hallway from oracle 17 to oracle 18 |
oracle |
20 |
Continuation of oracle 19 |
oracle |
21 |
Passageway from oracle 18 to oracle 22 |
oracle |
22 |
The Oracle's Cave - the three pendulum puzzle |
oracle |
23 |
Crash to desktop, no error |
oracle |
24 |
Crash to desktop, no error |
out |
1 |
The first area of the Melchiahim Clan territory, just past
huba 17 |
out |
2 |
Crash to desktop, no error |
out |
3 |
The room with shafts of sunlight just past out 1 |
out |
4 |
The jumping-over-water puzzle room |
out |
5 |
The lake area which leads to the interior of Melchiah's keep
and the Force Glyph |
out |
6 |
The hallway between out 4 and out 5 |
out |
7 |
Contintuation of out 6 |
out |
8 |
Crash to desktop, no error |
out |
9 |
The underwater half of out 5 |
out |
10 |
The Melchiahim Clan symbol Warp Gate |
out |
11 |
The underwater passage between out 4 and stone 13 |
out |
12 |
not in bigfile.dat |
out |
13 |
The hallway from out 10 to out 4 |
out |
14 |
Crash to desktop, no error |
out |
15 |
The Force Glyph room |
out |
16 |
Crash to desktop, no error |
pillar |
1 |
not in bigfile.dat |
pillar |
2 |
not in bigfile.dat |
pillar |
3 |
Two rooms past Morlock boss - jumping across pillars puzzle |
pillars |
1 |
The Pillars of Nosgoth |
pillars |
2 |
The doorway to pillars 1 |
pillars |
3 |
The hallway from pillars 2 to pillars 5 - right-hand side |
pillars |
4 |
The hallway from pillars 2 to pillars 5 - left-hand side |
pillars |
5 |
Doorway from pillars 3 and pillars 4 to pillars 6 |
pillars |
6 |
The pond/courtyard area of the Sanctuary of the Clans |
pillars |
7 |
not in bigfile.dat |
pillars |
8 |
Crash to desktop, no error |
pillars |
9 |
The Sanctuary of the Clans - outside the main gates, cutscene |
pillars |
10 |
Crash to desktop, no error |
pisaira |
1 |
Sunlight Glyph area - past the big gears you have to pass
under in the Spectral Realm |
pisairb |
1 |
Sunlight Glyph area - passageway you get to by jumping off of
the giant bellows |
piston |
1 |
Sunlight Glyph area - the piston room |
pistunl |
1 |
Tunnel from piston 1 to htorm 1 |
push |
1 |
Pushblock physics test area - not used in-game |
skinnr |
1 |
Melchiah's area - the floor-lowering puzzle room |
skinnr |
2 |
The hallway from skinnr 2 to skinnr 3 and skinnr 4 |
skinnr |
3 |
The hallway from the elevator to skinnr 1 to skinnr 5 -
right-hand side |
skinnr |
4 |
The hallway from the elevator to skinnr 1 to skinnr 5 -
left-hand side |
skinnr |
5 |
Melchiah's area - the gear-meshing puzzle room |
skinnr |
6 |
The small chamber just past out 4 which has a hidden passage
to skinnr 18 |
skinnr |
7 |
The shift-into-Spectral-to-make-blocks-move-out-of-the-walls
puzzle room |
skinnr |
8 |
not in bigfile.dat |
skinnr |
9 |
Melchiah's chamber |
skinnr |
10 |
The elevator from skinnr 1 to skinnr 2 |
skinnr |
11 |
The hallway from skinnr 1 to skinnr 12 |
skinnr |
12 |
The antechamber just outside skinnr 9 |
skinnr |
13 |
The large hallway leading from out 5 to skinnr 1 |
skinnr |
14 |
The block-puzzle corridor between skinnr 7 and out 4 |
skinnr |
15 |
Continuation of skinnr 13, lower half |
skinnr |
16 |
Crash to desktop, no error |
skinnr |
17 |
The hallway between skinnr 6 and skinnr 7 |
skinnr |
18 |
The hidden Eldritch Energy upgrade room accessible from skinnr
6 - **has part of an unused area on top** |
soundg |
1 |
not in bigfile.dat |
soundg |
2 |
not in bigfile.dat |
soundg |
3 |
Sound Glyph area - next to the bell-hammer |
soundg |
4 |
The hallway between soundg 3 and soundg 5 |
soundg |
5 |
Sound Glyph area - the bell room |
soundg |
6 |
Hallway between soundg 3 and cathy 51 |
stone |
1 |
Entrance to the Stone Glyph area/Nupraptor's Keep, cutscene |
stone |
2 |
Stone Glyph area - in the jaw of the skull |
stone |
3 |
Stone Glyph area - hallway from the eye of the skull to stone
5 |
stone |
4 |
Continuation of stone 3 |
stone |
5 |
Stone Glyph area - the vertigo-inducing jumping puzzle |
stone |
6 |
Hallway from stone 5 to stone 8 |
stone |
7 |
Continuation of stone 6 |
stone |
8 |
Stone Glyph area - inside the skull at the top, back half of
stone 2 |
stone |
9 |
Hallway from stone 1 to stone 9 |
stone |
10 |
Stone Glyph area - the antechamber for the Stone Glyph puzzle
rooms |
stone |
11 |
Stone Glyph area - the first Stone Glyph puzzle room |
stone |
12 |
not in bigfile.dat |
stone |
13 |
The exit from the pool at out 11, first room of the Stone
Glyph area |
stone |
14 |
The hallway between stone 1 and stone 15 |
stone |
15 |
The Stone Glyph Warp Gate |
sunrm |
1 |
The Sunlight Glyph room |
suntnl |
1 |
The tunnel between sunrm 1 and intvaly 1 |
suntnlb |
1 |
Continuation of suntnl 1 |
tomb |
1 |
The Tomb of the Sarafan - innermost chamber |
tompil |
1 |
The hallway from the top of pillars 1 to the hub |
tompil |
2 |
Hallway between tompil 1 and tompil 3 |
tompil |
3 |
The ledge that looks out on the inaccessible waterfall |
tompil |
4 |
Tunnel/passage between tompil 3 and add 1 |
tompil |
5 |
Continuation of tompil 4 |
tower |
1 |
Human Citadel, water tower in background, Raz facing left |
tower |
2 |
Human Citadel, in the water just before gate to water tower |
tower |
3 |
In the middle of the water tower |
tower |
4 |
Crash to desktop, no error |
tower |
5 |
Midpoint area inside pipe between tower and Water Glyph area |
tower |
6 |
Further in the pipe after tower 5 |
tower |
7 |
Entrance to Water Glyph area |
tower |
8 |
Water Glyph area room with statue |
tower |
9 |
Stairs to water reservoir w/Human flamethrower vampire hunter |
tower |
10 |
Platform just outside water reservoir w/block |
tower |
11 |
Inside water reservoir |
tower |
12 |
Hallway to Health upgrade emblem piece |
train |
1 |
Hallway from under 3 to train 2 |
train |
2 |
The Elder God's soul-dispenser room |
train |
3 |
The "how to jump" training area just past train 2 |
train |
4 |
Hallway from train 3 to train 5 |
train |
5 |
The "how to fight Sluagh" training area |
train |
6 |
The exit
from the Underworld, leads from train 5 to train |
train |
7 |
The Stonehenge-like stone monument "how to shift
planes" training area just past train 6 |
train |
8 |
The "jumping in water is bad" training hallway just
past train 7 |
train |
9 |
The "how to fight Dumahim" training area just past
train 8 |
train |
10 |
not in bigfile.dat |
train |
11 |
The tunnel between train 9 and pillars 9 |
train |
12 |
Continuation of train 11 |
under |
1 |
Underworld - Beginning of game |
under |
2 |
Underworld - just outside The Elder God's room |
under |
3 |
Underworld Warp Gate |
under |
4 |
Underworld - just before the Warp Gate |
|
|
|